Tag

Cognitive

Browsing

Children who played video games for three hours or more a day performed better in tests of cognitive skills, including impulse control and working memory, according to research released Monday.

The study of nearly 2,000 children was conducted by researchers from the University of Vermont in Burlington and sponsored by the National Institute on Drug Abuse (NIDA) and other institutions of the National Institutes of Health and is part of an ongoing study on adolescent cognitive development.

According to the NIDA, several studies have examined the relationship between video gaming and cognitive behavior. Nevertheless, only a handful of neuroimaging studies have addressed the topic, and the sample size in those studies was small, with less than 80 participants.

Vermont researchers examined cognitive and brain-imaging data from nine- and 10-year-olds participating in the large Adolescent Cognitive Development Study. The study subjects were divided into two groups — those who never played video games and those who played for three hours or more a day.

The researchers rated each group on two tasks that assessed their ability to control impulsive behavior and remember information, as well as their brain activity while performing the tasks. The scientists found that video gamers were faster and more accurate at tasks than non-players.

They discovered higher brain activity in areas of the brain associated with attention and memory, and in frontal brain regions associated with more cognitively demanding tasks.

Less brain activity was found in brain regions related to vision. Researchers believe that there may be less activity in visual areas because repeated play practice causes the brain to become more efficient at visual processing.

calming words for parents

One of the study’s authors, assistant professor at the University of Vermont, Badar Charani, said, “There’s a lot of published work that says that video games are associated with negative mental health and cognitive outcomes, which can lead to parents playing their children’s video games.” worry about.”

“We’re seeing heavy video game players — three or more hours a day — and we’re not seeing any association with negative outcomes,” he told TechNewsWorld. “So the message for parents is to be less worrying, and may actually benefit from video gaming.”

Although the study did not find an association between video gaming and the depression, violence, and aggressive behavior found in other studies, it did find that game players report higher mental health and behavioral issues than non-players.

However, the researchers noted that the finding was not statistically significant, meaning they could not tell whether the issues were related to game play or just chance.

“I don’t think video gaming can affect some children’s cognitive skills, because it can help them become more sensitive and attentive to certain subjects,” said Mark N. Venna, president and principal analyst at SmartTech Research. San Jose, Calif.

“But there is also the possibility that certain types of violent video game content may improve cognitive skills at the expense of desensitization, which would be bad for children and society,” he told TechNewsWorld.

“It’s not a simple topic,” said Michael Goodman, director of TV and digital media strategies at Strategy Analytics, an international research, advisory and analytics firm.

“You can’t paint the entire video game industry with one broad brush,” he told TechNewsWorld. “There are aspects of video games that are positive and negative for children. A game can improve your cognitive skills while at the same time making you vulnerable to violence.”

balance imperative

“I think the results of this study are very promising and give us solid data that playing video games can have a positive and meaningful impact on children’s cognitive abilities and performance,” said Dr. Lynn E. Feelin said. University School of Medicine.

“I believe parents will see this as important and valuable findings, considering how many children play video games,” she told TechNewsWorld. Feelin is also director of the play2PREVENT lab at Yale, which works on developing video games targeting important health outcomes in teens.

“We believe and have demonstrated that well-developed and evidence-based video games can positively affect children and adolescents through cognitive training,” she said. “This recent study provides complementary data to support what we have observed.”

As beneficial as video games can be, those benefits can be muted by too much of a good thing. “I think spending too much time on the exclusion of other activities that are important to childhood and adolescence are some of the downsides associated with children playing video games,” Feilin acknowledged.

“Balance is important,” she continued. “But I think we have shown, and this recent study further demonstrated, many positive features and benefits of playing video games.”

NIDA Director Dr. Nora Volkow agreed that balance is key.

“Video gaming can lead young people to neglect other activities, such as doing homework, going to sleep, and having social interactions, which are extraordinarily important for their brain development,” she told TechNewsWorld.

“Like anything, it’s a question of balance,” she agreed. “The lesson we have to learn is how we can optimize video gaming technology to develop tools that can be applied to maximize the improvement of one’s various cognitive skills.”

need more granularity

One of the study’s shortcomings is that the researchers had no data on the style of games played by the video players.

“We need to study this in more detail,” Volkow said. “There are a wide variety of video games. In this particular study, they do not address those differences.”

“You can have a game that is maximizing people shooting. That will improve your reaction time. It will speed you up a lot,” she explained. “Or you can have a video game where you have to escape. There may be a need for a route. It’s going to enhance your memory.”

“We have no granularity in this study as to whether there were tasks-related differences in the types of video games these children were using,” he said.

There will be time to gather that information as the larger cognitive study follows participants into their twenties.

“We plan to follow them in the coming years, and we will have more information about the games they are playing,” Charani said. “For now, we’re seeing this improvement regardless of the type of game they’re playing.”

“It will be interesting to find out whether we still see these benefits as these kids get older,” Volkow said.

Lately I’ve been thinking a lot about what to do. There are a couple of reasons for this.

First, doing it well is a prerequisite for developing any credible expertise in any kind of computer science or engineering discipline. With the right mental toolset, you can bootstrap knowledge of any subject matter you might need.

Second, in my experience, it is the aspect of computer science and engineering that gets the least attention. There is a real influx of online training resources. But most of them cut the nuts and bolts right in order to acquire a basic qualification with software tooling to qualify someone for the job. This is understandable up to a point. If you’ve never programmed before, the skill you immediately feel lacking is programming language use. In such a situation, it is natural to attack him directly.

But while it’s not as exciting as rolling up your sleeves and saying “hello” to that world, taking the time to learn, and how to solve problems that can’t be solved by hard coding, will in the long run. Running will pay.

Will outline what I have found to be the most essential cognitive skills contributing to engineering success.

Your harshest critic should be your thinking

The primacy of critical thinking is such a clichéd aphorism that most of the people I inspire to investigate become addicted to it. This should not lead anyone to mistakenly believe that it is not inevitable, however.

Part of the problem is that it is easy for those who advocate critical thinking to assume that their audience knows what it is and how to do it. Ironically, this notion itself can benefit by going through some critical thought.

So, let’s go back to basics.

Wikipedia defines critical thinking as “the analysis of available facts, evidence, observations, and arguments for decision-making”. What do the words carrying the most weight mean here? “Fact,” “evidence,” and “observation” are related, because they all try to establish in their own way what we believe to be true.

“Facts” are usually first (usually) proven by other people whose understanding we trust. “Evidence” is made up of specific measured results listed by you or other trusted persons. “Observations” refer to those made by the critical thinker himself. If these, too, were events that others (and not theorists) had witnessed, how would this be meaningfully different from “evidence”?

The “logic” is weird here, but for good reason. That’s where “thinking” (logic in particular) really starts to do its heavy lifting. “Logic” describes how the thinker makes rational determinations that point to additional knowledge based on the interplay of facts, evidence, and observations.

The most important word of the definition is “decision”. Critical thinking is not necessarily related to trying to prove new truths. Critical thinking only requires that consideration of all of the foregoing yields some overall idea of ​​what is under consideration.

These decisions are not absolute, but may be probabilistic. As long as the result is that the entity being considered has been “judged” and the decision holds for all available information (not just the one that leads to the desired conclusion), then the critical thinking exercise is complete. It is done.

medical procedure

I doubt if that’s what most people mean when they say “critical thinking”. What really matters, however, is whether you practice critical thinking yourself. Funny enough, the way to evaluate whether you think critically… is to think about it critically. Meta, I know, but you have to go there.

In fact, what we’ve just done in posing these questions is a kind of critical thinking. I have my own penchant for critical thinking, which is to ask, “Why is X like this?” As I understand it, what elements acted upon, or must have acted on, X, and are those elements manifesting or producing the effect in other ways I suspect? This is helpful because it acknowledges that nothing exists in a vacuum, which helps ensure that you account for all available facts, not just obvious facts.

With a working understanding of the practice of critical thinking, get into the habit of using it to sieve reasonably valid reality from perceived reality. Try not to believe anything to be true until you have verified it through this process. Does the given statement match with the other facts you have on the matter? Is it appropriate? Does it make sense given the context?

I don’t need to tell you how valuable working with a computer is. I shouldn’t because now you (if not before) are able to figure it out for yourself.

try before you cry

This is something that has appeared in my other pieces, but which deserves to be reiterated here in the interest of completeness.

We all need help sometimes, but your coworkers will expect you to try to solve the problem yourself first. Time is a scarce resource, so they want to know that they are spending their time wisely. Got you a google search away giving the same answer, probably not so. Also, if you’ve tried to solve it yourself, the person helping you can pick up where you left off. This lets them rule out a number of possible causes that take time to test.

You also never know whether your fellow engineers will be available or knowledgeable enough to help when you need it. What if you’re the only one who knows anything about the project you’re working on? Or what if you’re on such a tight deadline that you can’t wait for a response? Develop dependable problem-solving habits, because that’s what you ultimately have.

What exactly does it mean to be a troubleshooting process. Write down step-by-step basic diagnoses for the major types of problems you’re facing. Then run whatever diagnostics apply.

Prepare a list of reliable reference materials and consult them before asking questions. For each event it sends you to the user manual, keep track of where you saw it, and what was and wasn’t. Then, when it’s time to ask for help, compile the results of your diagnosis and excerpts from reference material, and present everything to whomever you ask. They will appreciate that you did.

Learn Skills, Not Factoids

Like every field, there are certainly facts you should remember. For example, your life as a developer will become easier if you memorize the syntax of conditional statement blocks in your go-to language.

Yet it is not as important as acquiring the skill set. For example, if you remember the syntax of your regular programming languages, you can go decently far. But what if you need to learn a module or an entirely new language that formats things differently? If instead you know what you need from reliable sources, it may take longer, but you will get the right answer no matter what software or language you are using.

The iterative and incremental design paradigm for software development is an example of a skill.

Here, “incremental” is related to modularity. This prompts the developer to break the overall project down into the smallest possible pieces, with each piece doing only one thing and operating as independently as possible (ideally not at all). Then the developer’s task is simply to build each piece one by one.

The “iteration” element means that the developer continues to build, edit, and test any component that works cyclically until it can work on its own. Till then no one is moving forward. It not only uses any language or builds an application, but also works completely beyond the scope of a computer.

This design philosophy is just one example of how a skill serves engineers better than a rote process, but many others exist. Figure out what your discipline needs are and feel comfortable using them.

Stop by the Bakery, You’ll Need Breadcrumbs

Write down everything Since writing notes is cheaper than ever, no one can stop you. If you prefer digital, basically you are free to write as much as you want. Open a word processor and see for yourself. If notebooks are your thing, a few bucks at an office supply store and you’re set.

Reading notes is also cheaper in terms of time spent than trying to find something on the web over and over again. There’s no reason for you to look at something twice as long as it hasn’t changed since the last time. It’s tempting to assume that you’ll remember something or don’t need it anymore. Don’t. If you do this, you will eventually be wrong, and it will take unnecessarily time to find it again.

Your notes are also the only place where you can customize what you learn to suit your needs. The web has no shortage of answers, but they may not be exactly what you need. If you take notes, you can improve your use case before recording the information.

The real trick with Notes is to have an organizational system. The only way to write things down is if you can’t find them again. Even if you’re an avid note taker, try a few note-taking techniques until you find one you like.

step up to the starting block

When running, you set yourself up for victory or defeat in your training. If you haven’t trained diligently, working extra hard won’t make any difference when the competition starts. That said, you still have to put it into practice on the track.

The cognitive skills I discussed are not even training, but your coach’s fitness regimen. I certainly don’t have an Olympic coach, but that doesn’t beat anyone. Training is now in your hands.